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BETA: DP-Part for [L6384].
* Reviewed by: Zoey76, UnAfraid, xban1x, Nos, St3et, Adry_85
* Tested by: xban1x

xban1x 11 年之前
父節點
當前提交
39b4b50291

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleBlacksmith/CastleBlacksmith.java

@@ -20,7 +20,7 @@ package ai.npc.CastleBlacksmith;
 
 
 import ai.npc.AbstractNpcAI;
 import ai.npc.AbstractNpcAI;
 
 
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.PcCondOverride;
 import com.l2jserver.gameserver.model.PcCondOverride;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
@@ -55,7 +55,7 @@ public final class CastleBlacksmith extends AbstractNpcAI
 	
 	
 	private boolean hasRights(L2PcInstance player, L2Npc npc)
 	private boolean hasRights(L2PcInstance player, L2Npc npc)
 	{
 	{
-		return player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || npc.isMyLord(player) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(L2Clan.CP_CS_MANOR_ADMIN));
+		return player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || npc.isMyLord(player) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN));
 	}
 	}
 	
 	
 	@Override
 	@Override

+ 32 - 31
L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleChamberlain/CastleChamberlain.java

@@ -32,6 +32,7 @@ import com.l2jserver.gameserver.SevenSigns;
 import com.l2jserver.gameserver.datatables.ClanTable;
 import com.l2jserver.gameserver.datatables.ClanTable;
 import com.l2jserver.gameserver.datatables.TeleportLocationTable;
 import com.l2jserver.gameserver.datatables.TeleportLocationTable;
 import com.l2jserver.gameserver.instancemanager.FortManager;
 import com.l2jserver.gameserver.instancemanager.FortManager;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.L2Clan;
 import com.l2jserver.gameserver.model.L2Clan;
 import com.l2jserver.gameserver.model.L2TeleportLocation;
 import com.l2jserver.gameserver.model.L2TeleportLocation;
 import com.l2jserver.gameserver.model.PcCondOverride;
 import com.l2jserver.gameserver.model.PcCondOverride;
@@ -137,7 +138,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 	
 	
 	private final String funcConfirmHtml(final L2PcInstance player, final L2Npc npc, final Castle castle, final int func, final int level)
 	private final String funcConfirmHtml(final L2PcInstance player, final L2Npc npc, final Castle castle, final int func, final int level)
 	{
 	{
-		if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+		if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 		{
 		{
 			final NpcHtmlMessage html;
 			final NpcHtmlMessage html;
 			final String fstring = (func == Castle.FUNC_TELEPORT) ? "9" : "10";
 			final String fstring = (func == Castle.FUNC_TELEPORT) ? "9" : "10";
@@ -444,7 +445,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "siege_functions":
 			case "siege_functions":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					if (castle.getSiege().getIsInProgress())
 					if (castle.getSiege().getIsInProgress())
 					{
 					{
@@ -471,7 +472,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "manage_doors":
 			case "manage_doors":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					if (st.hasMoreTokens())
 					if (st.hasMoreTokens())
 					{
 					{
@@ -498,7 +499,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "upgrade_doors":
 			case "upgrade_doors":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					final int type = Integer.parseInt(st.nextToken());
 					final int type = Integer.parseInt(st.nextToken());
 					final int level = Integer.parseInt(st.nextToken());
 					final int level = Integer.parseInt(st.nextToken());
@@ -515,7 +516,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "upgrade_doors_confirm":
 			case "upgrade_doors_confirm":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					if (castle.getSiege().getIsInProgress())
 					if (castle.getSiege().getIsInProgress())
 					{
 					{
@@ -566,7 +567,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "manage_trap":
 			case "manage_trap":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					if (st.hasMoreTokens())
 					if (st.hasMoreTokens())
 					{
 					{
@@ -595,7 +596,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "upgrade_trap":
 			case "upgrade_trap":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					final String trapIndex = st.nextToken();
 					final String trapIndex = st.nextToken();
 					final int level = Integer.parseInt(st.nextToken());
 					final int level = Integer.parseInt(st.nextToken());
@@ -613,7 +614,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "upgrade_trap_confirm":
 			case "upgrade_trap_confirm":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					if (castle.getSiege().getIsInProgress())
 					if (castle.getSiege().getIsInProgress())
 					{
 					{
@@ -693,7 +694,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "manage_tax":
 			case "manage_tax":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
 				{
 				{
 					if (castle.getSiege().getIsInProgress())
 					if (castle.getSiege().getIsInProgress())
 					{
 					{
@@ -723,7 +724,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "set_tax":
 			case "set_tax":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
 				{
 				{
 					if (castle.getSiege().getIsInProgress())
 					if (castle.getSiege().getIsInProgress())
 					{
 					{
@@ -756,7 +757,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "manage_vault":
 			case "manage_vault":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
 				{
 				{
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html");
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html");
 					html.replace("%tax_income%", Util.formatAdena(castle.getTreasury()));
 					html.replace("%tax_income%", Util.formatAdena(castle.getTreasury()));
@@ -772,7 +773,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "deposit":
 			case "deposit":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
 				{
 				{
 					final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
 					final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
 					if ((amount > 0) && (amount < PcInventory.MAX_ADENA))
 					if ((amount > 0) && (amount < PcInventory.MAX_ADENA))
@@ -797,7 +798,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "withdraw":
 			case "withdraw":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_TAXES))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
 				{
 				{
 					final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
 					final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
 					if (amount <= castle.getTreasury())
 					if (amount <= castle.getTreasury())
@@ -838,7 +839,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "banish_foreigner_show":
 			case "banish_foreigner_show":
 			{
 			{
-				if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_DISMISS))
+				if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS))
 				{
 				{
 					htmltext = "chamberlain-21.html";
 					htmltext = "chamberlain-21.html";
 				}
 				}
@@ -854,7 +855,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "banish_foreigner":
 			case "banish_foreigner":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_DISMISS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS))
 				{
 				{
 					if (castle.getSiege().getIsInProgress())
 					if (castle.getSiege().getIsInProgress())
 					{
 					{
@@ -874,7 +875,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "doors":
 			case "doors":
 			{
 			{
-				if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_OPEN_DOOR))
+				if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR))
 				{
 				{
 					htmltext = "chamberlain-21.html";
 					htmltext = "chamberlain-21.html";
 				}
 				}
@@ -890,7 +891,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "operate_door":
 			case "operate_door":
 			{
 			{
-				if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_OPEN_DOOR))
+				if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR))
 				{
 				{
 					htmltext = "chamberlain-21.html";
 					htmltext = "chamberlain-21.html";
 				}
 				}
@@ -911,12 +912,12 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "additional_functions":
 			case "additional_functions":
 			{
 			{
-				htmltext = (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html";
+				htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html";
 				break;
 				break;
 			}
 			}
 			case "recovery":
 			case "recovery":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html");
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html");
 					funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP");
 					funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP");
@@ -932,7 +933,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "other":
 			case "other":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html");
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html");
 					funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP");
 					funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP");
@@ -977,7 +978,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "set_func":
 			case "set_func":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_SET_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
 				{
 				{
 					final int func = Integer.parseInt(st.nextToken());
 					final int func = Integer.parseInt(st.nextToken());
 					final int level = Integer.parseInt(st.nextToken());
 					final int level = Integer.parseInt(st.nextToken());
@@ -998,7 +999,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "functions":
 			case "functions":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP);
 					final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP);
 					final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP);
 					final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP);
@@ -1017,7 +1018,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "teleport":
 			case "teleport":
 			{
 			{
-				if (!isOwner(player, npc) || !player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					htmltext = "chamberlain-21.html";
 					htmltext = "chamberlain-21.html";
 				}
 				}
@@ -1033,7 +1034,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "goto":
 			case "goto":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					final int locId = Integer.parseInt(st.nextToken());
 					final int locId = Integer.parseInt(st.nextToken());
 					final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId);
 					final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId);
@@ -1053,7 +1054,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "buffer":
 			case "buffer":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					if (castle.getFunction(Castle.FUNC_SUPPORT) == null)
 					if (castle.getFunction(Castle.FUNC_SUPPORT) == null)
 					{
 					{
@@ -1074,7 +1075,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "cast_buff":
 			case "cast_buff":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					if (castle.getFunction(Castle.FUNC_SUPPORT) == null)
 					if (castle.getFunction(Castle.FUNC_SUPPORT) == null)
 					{
 					{
@@ -1111,7 +1112,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "list_siege_clans":
 			case "list_siege_clans":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_MANAGE_SIEGE))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE))
 				{
 				{
 					castle.getSiege().listRegisterClan(player);
 					castle.getSiege().listRegisterClan(player);
 				}
 				}
@@ -1123,7 +1124,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "list_territory_clans":
 			case "list_territory_clans":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_MANAGE_SIEGE))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE))
 				{
 				{
 					player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player));
 					player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player));
 				}
 				}
@@ -1135,7 +1136,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "manor":
 			case "manor":
 			{
 			{
-				htmltext = (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html";
+				htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html";
 				break;
 				break;
 			}
 			}
 			case "seed_status":
 			case "seed_status":
@@ -1169,7 +1170,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "products":
 			case "products":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html");
 					final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html");
 					html.replace("%npcId%", Integer.toString(npc.getId()));
 					html.replace("%npcId%", Integer.toString(npc.getId()));
@@ -1183,7 +1184,7 @@ public final class CastleChamberlain extends AbstractNpcAI
 			}
 			}
 			case "buy":
 			case "buy":
 			{
 			{
-				if (isOwner(player, npc) && player.hasClanPrivilege(L2Clan.CP_CS_USE_FUNCTIONS))
+				if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
 				{
 				{
 					((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken()));
 					((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken()));
 				}
 				}

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java

@@ -24,7 +24,7 @@ import ai.npc.AbstractNpcAI;
 
 
 import com.l2jserver.gameserver.datatables.SkillTable;
 import com.l2jserver.gameserver.datatables.SkillTable;
 import com.l2jserver.gameserver.datatables.SkillTreesData;
 import com.l2jserver.gameserver.datatables.SkillTreesData;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.L2SkillLearn;
 import com.l2jserver.gameserver.model.L2SkillLearn;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
@@ -258,7 +258,7 @@ public final class CastleCourtMagician extends AbstractNpcAI
 			}
 			}
 			case "squadSkill":
 			case "squadSkill":
 			{
 			{
-				if (player.isClanLeader() || player.hasClanPrivilege(L2Clan.CP_CL_TROOPS_FAME))
+				if (player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME))
 				{
 				{
 					final List<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailableSubPledgeSkills(player.getClan());
 					final List<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailableSubPledgeSkills(player.getClan());
 					final AcquireSkillList asl = new AcquireSkillList(AcquireSkillType.SUBPLEDGE);
 					final AcquireSkillList asl = new AcquireSkillList(AcquireSkillType.SUBPLEDGE);

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleMercenaryManager/CastleMercenaryManager.java

@@ -23,7 +23,7 @@ import java.util.StringTokenizer;
 import ai.npc.AbstractNpcAI;
 import ai.npc.AbstractNpcAI;
 
 
 import com.l2jserver.gameserver.SevenSigns;
 import com.l2jserver.gameserver.SevenSigns;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.PcCondOverride;
 import com.l2jserver.gameserver.model.PcCondOverride;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
@@ -117,7 +117,7 @@ public final class CastleMercenaryManager extends AbstractNpcAI
 	public String onFirstTalk(L2Npc npc, L2PcInstance player)
 	public String onFirstTalk(L2Npc npc, L2PcInstance player)
 	{
 	{
 		final String htmltext;
 		final String htmltext;
-		if (player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(L2Clan.CP_CS_MERCENARIES)))
+		if (player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(ClanPrivilege.CS_MERCENARIES)))
 		{
 		{
 			if (npc.getCastle().getSiege().getIsInProgress())
 			if (npc.getCastle().getSiege().getIsInProgress())
 			{
 			{

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/ClanTrader/ClanTrader.java

@@ -21,7 +21,7 @@ package ai.npc.ClanTrader;
 import ai.npc.AbstractNpcAI;
 import ai.npc.AbstractNpcAI;
 
 
 import com.l2jserver.Config;
 import com.l2jserver.Config;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.network.SystemMessageId;
 import com.l2jserver.gameserver.network.SystemMessageId;
@@ -111,7 +111,7 @@ public final class ClanTrader extends AbstractNpcAI
 	@Override
 	@Override
 	public String onFirstTalk(L2Npc npc, L2PcInstance player)
 	public String onFirstTalk(L2Npc npc, L2PcInstance player)
 	{
 	{
-		if (player.isClanLeader() || player.hasClanPrivilege(L2Clan.CP_CL_TROOPS_FAME))
+		if (player.isClanLeader() || player.hasClanPrivilege(ClanPrivilege.CL_TROOPS_FAME))
 		{
 		{
 			return npc.getId() + ".html";
 			return npc.getId() + ".html";
 		}
 		}

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/Nottingale/Nottingale.java

@@ -25,7 +25,7 @@ import quests.Q10273_GoodDayToFly.Q10273_GoodDayToFly;
 import ai.npc.AbstractNpcAI;
 import ai.npc.AbstractNpcAI;
 
 
 import com.l2jserver.gameserver.instancemanager.AirShipManager;
 import com.l2jserver.gameserver.instancemanager.AirShipManager;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.quest.QuestState;
 import com.l2jserver.gameserver.model.quest.QuestState;
@@ -72,7 +72,7 @@ public final class Nottingale extends AbstractNpcAI
 			{
 			{
 				if (player.getClan() != null)
 				if (player.getClan() != null)
 				{
 				{
-					if (player.hasClanPrivilege(L2Clan.CP_CL_SUMMON_AIRSHIP) && AirShipManager.getInstance().hasAirShipLicense(player.getClanId()) && !AirShipManager.getInstance().hasAirShip(player.getClanId()))
+					if (player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP) && AirShipManager.getInstance().hasAirShipLicense(player.getClanId()) && !AirShipManager.getInstance().hasAirShip(player.getClanId()))
 					{
 					{
 						htmltext = event;
 						htmltext = event;
 					}
 					}

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/ClanWarehouse.java

@@ -22,7 +22,7 @@ import java.util.logging.Level;
 
 
 import com.l2jserver.Config;
 import com.l2jserver.Config;
 import com.l2jserver.gameserver.handler.IBypassHandler;
 import com.l2jserver.gameserver.handler.IBypassHandler;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.actor.L2Character;
 import com.l2jserver.gameserver.model.actor.L2Character;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2ClanHallManagerInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2ClanHallManagerInstance;
@@ -133,7 +133,7 @@ public class ClanWarehouse implements IBypassHandler
 	{
 	{
 		player.sendPacket(ActionFailed.STATIC_PACKET);
 		player.sendPacket(ActionFailed.STATIC_PACKET);
 		
 		
-		if (!player.hasClanPrivilege(L2Clan.CP_CL_VIEW_WAREHOUSE))
+		if (!player.hasClanPrivilege(ClanPrivilege.CL_VIEW_WAREHOUSE))
 		{
 		{
 			player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE);
 			player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE);
 			return;
 			return;

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/handlers/bypasshandlers/FortSiege.java

@@ -20,7 +20,7 @@ package handlers.bypasshandlers;
 
 
 import com.l2jserver.gameserver.handler.IBypassHandler;
 import com.l2jserver.gameserver.handler.IBypassHandler;
 import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
 import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.actor.L2Character;
 import com.l2jserver.gameserver.model.actor.L2Character;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2FortSiegeNpcInstance;
 import com.l2jserver.gameserver.model.actor.instance.L2FortSiegeNpcInstance;
@@ -44,7 +44,7 @@ public class FortSiege implements IBypassHandler
 			return false;
 			return false;
 		}
 		}
 		
 		
-		if ((activeChar.getClanId() > 0) && activeChar.hasClanPrivilege(L2Clan.CP_CS_MANAGE_SIEGE))
+		if ((activeChar.getClanId() > 0) && activeChar.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE))
 		{
 		{
 			if (command.toLowerCase().startsWith(COMMANDS[0])) // register
 			if (command.toLowerCase().startsWith(COMMANDS[0])) // register
 			{
 			{

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/handlers/voicedcommandhandlers/SetVCmd.java

@@ -61,12 +61,12 @@ public class SetVCmd implements IVoicedCommandHandler
 				}
 				}
 				
 				
 				final int n = Integer.parseInt(val);
 				final int n = Integer.parseInt(val);
-				if ((activeChar.getClanPrivileges() <= n) || !activeChar.isClanLeader())
+				if ((activeChar.getClanPrivileges().getBitmask() <= n) || !activeChar.isClanLeader())
 				{
 				{
 					return false;
 					return false;
 				}
 				}
 				
 				
-				player.setClanPrivileges(n);
+				player.getClanPrivileges().setBitmask(n);
 				activeChar.sendMessage("Your clan privileges have been set to " + n + " by " + activeChar.getName() + ".");
 				activeChar.sendMessage("Your clan privileges have been set to " + n + " by " + activeChar.getName() + ".");
 			}
 			}
 			else if (params.startsWith("title"))
 			else if (params.startsWith("title"))

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/vehicles/AirShipController.java

@@ -25,7 +25,7 @@ import java.util.logging.Logger;
 import com.l2jserver.gameserver.ThreadPoolManager;
 import com.l2jserver.gameserver.ThreadPoolManager;
 import com.l2jserver.gameserver.instancemanager.AirShipManager;
 import com.l2jserver.gameserver.instancemanager.AirShipManager;
 import com.l2jserver.gameserver.instancemanager.ZoneManager;
 import com.l2jserver.gameserver.instancemanager.ZoneManager;
-import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.ClanPrivilege;
 import com.l2jserver.gameserver.model.Location;
 import com.l2jserver.gameserver.model.Location;
 import com.l2jserver.gameserver.model.VehiclePathPoint;
 import com.l2jserver.gameserver.model.VehiclePathPoint;
 import com.l2jserver.gameserver.model.actor.L2Character;
 import com.l2jserver.gameserver.model.actor.L2Character;
@@ -135,7 +135,7 @@ public abstract class AirShipController extends Quest
 				player.sendPacket(SystemMessageId.ANOTHER_AIRSHIP_ALREADY_SUMMONED);
 				player.sendPacket(SystemMessageId.ANOTHER_AIRSHIP_ALREADY_SUMMONED);
 				return null;
 				return null;
 			}
 			}
-			if (!player.hasClanPrivilege(L2Clan.CP_CL_SUMMON_AIRSHIP))
+			if (!player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP))
 			{
 			{
 				player.sendPacket(SystemMessageId.THE_AIRSHIP_NO_PRIVILEGES);
 				player.sendPacket(SystemMessageId.THE_AIRSHIP_NO_PRIVILEGES);
 				return null;
 				return null;