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BETA: Reduced some calculations.

MELERIX 12 years ago
parent
commit
2ba54c0d72

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/ai/fantasy_isle/MC_Show.java

@@ -319,8 +319,8 @@ public class MC_Show extends AbstractNpcAI
 			minDiff = 60 - (minDiff *= -1);
 		}
 		long diff;
-		hourDiff *= 60 * 60 * 1000;
-		minDiff *= 60 * 1000;
+		hourDiff *= 3600000;
+		minDiff *= 60000;
 		diff = hourDiff + minDiff;
 		if (Config.DEBUG)
 		{

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas.java

@@ -923,7 +923,7 @@ public class Antharas extends AbstractNpcAI
 			GrandBossManager.getInstance().setBossStatus(npc.getNpcId(), DEAD);
 			// Calculate Min and Max respawn times randomly.
 			long respawnTime = Config.ANTHARAS_SPAWN_INTERVAL + getRandom(-Config.ANTHARAS_SPAWN_RANDOM, Config.ANTHARAS_SPAWN_RANDOM);
-			respawnTime *= 60 * 60 * 1000;
+			respawnTime *= 3600000;
 			
 			ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(npc.getNpcId()), respawnTime);
 			// also save the respawn time so that the info is maintained past reboots

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java

@@ -477,7 +477,7 @@ public class Baium extends AbstractNpcAI
 		addSpawn(TELEPORT_CUBIC, 115017, 15549, 10090, 0, false, 900000);
 		// Calculate Min and Max respawn times randomly.
 		long respawnTime = Config.BAIUM_SPAWN_INTERVAL + getRandom(-Config.BAIUM_SPAWN_RANDOM, Config.BAIUM_SPAWN_RANDOM);
-		respawnTime *= 60 * 60 * 1000;
+		respawnTime *= 3600000;
 		
 		GrandBossManager.getInstance().setBossStatus(LIVE_BAIUM, DEAD);
 		startQuestTimer("baium_unlock", respawnTime, null, null);

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java

@@ -413,7 +413,7 @@ public class Beleth extends AbstractNpcAI
 			GrandBossManager.getInstance().setBossStatus(29118, 3);
 			// Calculate Min and Max respawn times randomly.
 			long respawnTime = Config.BELETH_SPAWN_INTERVAL + getRandom(-Config.BELETH_SPAWN_RANDOM, Config.BELETH_SPAWN_RANDOM);
-			respawnTime *= 60 * 60 * 1000;
+			respawnTime *= 3600000;
 			
 			StatsSet info = GrandBossManager.getInstance().getStatsSet(29118);
 			info.set("respawn_time", System.currentTimeMillis() + respawnTime);

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Core.java

@@ -205,7 +205,7 @@ public class Core extends AbstractNpcAI
 			GrandBossManager.getInstance().setBossStatus(CORE, DEAD);
 			// Calculate Min and Max respawn times randomly.
 			long respawnTime = Config.CORE_SPAWN_INTERVAL + getRandom(-Config.CORE_SPAWN_RANDOM, Config.CORE_SPAWN_RANDOM);
-			respawnTime *= 60 * 60 * 1000;
+			respawnTime *= 3600000;
 			
 			startQuestTimer("core_unlock", respawnTime, null, null);
 			// also save the respawn time so that the info is maintained past reboots

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java

@@ -331,7 +331,7 @@ public class Orfen extends AbstractNpcAI
 			GrandBossManager.getInstance().setBossStatus(ORFEN, DEAD);
 			// Calculate Min and Max respawn times randomly.
 			long respawnTime = Config.ORFEN_SPAWN_INTERVAL + getRandom(-Config.ORFEN_SPAWN_RANDOM, Config.ORFEN_SPAWN_RANDOM);
-			respawnTime *= 60 * 60 * 1000;
+			respawnTime *= 3600000;
 			startQuestTimer("orfen_unlock", respawnTime, null, null);
 			// also save the respawn time so that the info is maintained past reboots
 			StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java

@@ -331,7 +331,7 @@ public class QueenAnt extends AbstractNpcAI
 			GrandBossManager.getInstance().setBossStatus(QUEEN, DEAD);
 			// Calculate Min and Max respawn times randomly.
 			long respawnTime = Config.QUEEN_ANT_SPAWN_INTERVAL + getRandom(-Config.QUEEN_ANT_SPAWN_RANDOM, Config.QUEEN_ANT_SPAWN_RANDOM);
-			respawnTime *= 60 * 60 * 1000;
+			respawnTime *= 3600000;
 			startQuestTimer("queen_unlock", respawnTime, null, null);
 			cancelQuestTimer("action", npc, null);
 			cancelQuestTimer("heal", null, null);

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java

@@ -446,7 +446,7 @@ public class Valakas extends AbstractNpcAI
 		GrandBossManager.getInstance().setBossStatus(VALAKAS, DEAD);
 		// Calculate Min and Max respawn times randomly.
 		long respawnTime = Config.VALAKAS_SPAWN_INTERVAL + getRandom(-Config.VALAKAS_SPAWN_RANDOM, Config.VALAKAS_SPAWN_RANDOM);
-		respawnTime *= 60 * 60 * 1000;
+		respawnTime *= 3600000;
 		
 		startQuestTimer("valakas_unlock", respawnTime, null, null);
 		// also save the respawn time so that the info is maintained past reboots

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java

@@ -883,7 +883,7 @@ public class Zaken extends AbstractNpcAI
 			GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD);
 			// Calculate Min and Max respawn times randomly.
 			long respawnTime = Config.ZAKEN_SPAWN_INTERVAL + getRandom(-Config.ZAKEN_SPAWN_RANDOM, Config.ZAKEN_SPAWN_RANDOM);
-			respawnTime *= 60 * 60 * 1000;
+			respawnTime *= 3600000;
 			startQuestTimer("zaken_unlock", respawnTime, null, null);
 			cancelQuestTimer("1001", npc, null);
 			cancelQuestTimer("1003", npc, null);