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+/*
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+ * Copyright (C) 2004-2014 L2J DataPack
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+ *
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+ * This file is part of L2J DataPack.
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+ *
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+ * L2J DataPack is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * L2J DataPack is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package ai.group_template;
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+
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+import ai.npc.AbstractNpcAI;
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+
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+import com.l2jserver.gameserver.model.actor.L2Attackable;
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+import com.l2jserver.gameserver.model.actor.L2Npc;
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+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+import com.l2jserver.gameserver.model.holders.SkillHolder;
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+import com.l2jserver.gameserver.model.skills.L2Skill;
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+
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+/**
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+ * Summon Pc AI.<br>
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+ * Summon the player to the NPC on attack.
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+ * @author Zoey76
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+ */
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+public final class SummonPc extends AbstractNpcAI
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+{
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+ // NPCs
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+ private static final int PORTA = 20213;
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+ private static final int PERUM = 20221;
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+ // Skill
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+ private static final SkillHolder SUMMON_PC = new SkillHolder(4161, 1);
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+
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+ private SummonPc()
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+ {
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+ super(SummonPc.class.getSimpleName(), "ai/group_template");
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+ addAttackId(PORTA, PERUM);
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+ addSpellFinishedId(PORTA, PERUM);
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+ }
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+
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+ @Override
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+ public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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+ {
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+ final int chance = getRandom(100);
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+ final boolean attacked = npc.getVariables().getBoolean("attacked", false);
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+ if ((npc.calculateDistance(attacker, true, false) > 300) && !attacked)
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+ {
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+ if (chance < 50)
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+ {
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+ if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
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+ {
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+ npc.setTarget(attacker);
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+ npc.doCast(SUMMON_PC.getSkill());
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+ }
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+ if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
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+ {
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+ npc.setTarget(attacker);
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+ npc.doCast(SUMMON_PC.getSkill());
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+ npc.getVariables().set("attacked", true);
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+ }
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+ }
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+ }
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+ else if ((npc.calculateDistance(attacker, true, false) > 100) && !attacked)
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+ {
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+ final L2Attackable monster = (L2Attackable) npc;
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+ if (monster.getMostHated() != null)
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+ {
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+ if (((monster.getMostHated() == attacker) && (chance < 50)) || (chance < 10))
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+ {
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+ if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
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+ {
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+ npc.setTarget(attacker);
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+ npc.doCast(SUMMON_PC.getSkill());
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+ npc.getVariables().set("attacked", true);
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+ }
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+ }
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+ }
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+ }
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+ return super.onAttack(npc, attacker, damage, isSummon);
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+ }
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+
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+ @Override
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+ public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
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+ {
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+ if ((skill.getId() == SUMMON_PC.getSkillId()) && !npc.isDead() && npc.getVariables().getBoolean("attacked", false))
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+ {
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+ player.teleToLocation(npc);
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+ npc.getVariables().set("attacked", false);
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+ }
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+ return super.onSpellFinished(npc, player, skill);
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+ }
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+
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+ public static void main(String[] args)
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+ {
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+ new SummonPc();
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+ }
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+}
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