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BETA: Adding item '''Antharas Blood Crystal''' id 17268
Requested by: St3et

Adry_85 11 years ago
parent
commit
18051d422f

+ 7 - 0
L2J_DataPack_BETA/dist/game/data/stats/items/17200-17299.xml

@@ -511,9 +511,16 @@
 	<item id="17268" type="EtcItem" name="Antharas Blood Crystal">
 		<!-- Description: Using the power held within the blood of Antharas, this crystal can revive and fully restore EXP of all dead characters in the Command Channel. Can only be used while inside the Lair of Antharas. Reuse time is 1 hour. -->
 		<set name="icon" val="icon.etc_fire_crystal_1_i00" />
+		<set name="default_action" val="skill_reduce" />
 		<set name="material" val="liquid" />
 		<set name="weight" val="5" />
 		<set name="is_stackable" val="true" />
+		<set name="is_oly_restricted" val="true" /> 
+		<set name="handler" val="ItemSkills" />
+		<set name="item_skill" val="9179-1" />
+		<cond msgId="113" addName="1"> 
+			<player insideZoneId="70050" /> 
+		</cond> 
 	</item>
 	<item id="17269" type="Armor" name="Agathion Seal Bracelet - Antharas">
 		<!-- Description: Bracelet that summons a cute Antharas Agathion. Cannot be exchanged or dropped. -->

+ 15 - 4
L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml

@@ -1154,12 +1154,23 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="9179" levels="1" name="Antharas's Blood Crystal">
-		<!-- none -->
+		<!-- High Five Skill -->
 		<set name="affectLimit" val="50-50" />
 		<set name="effectPoint" val="578" />
-		<set name="operateType" val="P" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="targetType" val="NONE" />
+		<set name="effectRange" val="2000" />
+		<set name="hitTime" val="3000" />
+		<set name="isMagic" val="2" /> <!-- Static Skill -->
+		<set name="itemConsumeCount" val="1" />
+		<set name="itemConsumeId" val="17268" />
+		<set name="operateType" val="A1" />
+		<set name="reuseDelay" val="3600000" />
+		<set name="targetType" val="PC_BODY" />
+		<!-- TODO: revive all dead characters in the Command Channel -->
+		<for>
+			<effect name="Resurrection">
+				<param power="100" />
+			</effect>
+		</for>
 	</skill>
 	<skill id="9180" levels="2" name="10,000,000 SP scroll">
 		<!-- High Five Skill -->