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BETA: Wild Hog/Swoop Cannon Skills, also more LF -> CRLF.

MELERIX 13 年之前
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14d40360f5
共有 100 个文件被更改,包括 285 次插入261 次删除
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      L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_ally1result.htm
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      L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_leaderdidnotchooseyet.htm
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      L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/1.htm
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      L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminTargetSay.java
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      L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-01.htm
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      L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-010.htm
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+ 3 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_ally1result.htm

@@ -1 +1,3 @@
-<html><head><body>
+Ol mahum berserkers live for the most appalling aspects of war. An alliance with them would be quite useful to you. They are superior examples of their kind, but their enthusiasm for battle often prevents their proper healing after injury. They are a challenge to handle but are worth the effort.<br>
+</body></html>
+<html><head><body>
++Ol mahum berserkers live for the most appalling aspects of war. An alliance with them would be quite useful to you. They are superior examples of their kind, but their enthusiasm for battle often prevents their proper healing after injury. They are a challenge to handle but are worth the effort.<br>
++</body></html>

+ 3 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_ally2result.htm

@@ -1 +1,3 @@
-<html><head><body>
+The ol mahum patrol may not appear to be anything special, but he is a slippery foe. I have never seen one captured by a knight!<br>
+</body></html>
+<html><head><body>
++The ol mahum patrol may not appear to be anything special, but he is a slippery foe. I have never seen one captured by a knight!<br>
++</body></html>

+ 4 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_ally4choose.htm

@@ -1 +1,4 @@
-<html><head><body>Let me tell you what my opinion is regarding the Oel Mahum Clerics... Ah, even Oel Mahums have a god they worship. It is not the same god called Ein... something that you guys believe in. But, having a god for themselves won't change their natural temperament, will it? They would rather kill than eat. Whenever they get into a fight, they fret themselves  to death while trying to blow their enemies' heads off. If an oel mahum feels threatened he will not hesitate to run away and heal himself.... They are the kind of people who always leave a bad taste in your mouth.<br>
+<a action="bypass -h Quest BanditStrongHold messenger_allychoose.htm">Select another NPC.</a><br>
+<a action="bypass -h Quest BanditStrongHold select_clan_npc 35431">Form an alliance.</a>
+</body></html>
+<html><head><body>Let me tell you what my opinion is regarding the Oel Mahum Clerics... Ah, even Oel Mahums have a god they worship. It is not the same god called Ein... something that you guys believe in. But, having a god for themselves won't change their natural temperament, will it? They would rather kill than eat. Whenever they get into a fight, they fret themselves  to death while trying to blow their enemies' heads off. If an oel mahum feels threatened he will not hesitate to run away and heal himself.... They are the kind of people who always leave a bad taste in your mouth.<br>
++<a action="bypass -h Quest BanditStrongHold messenger_allychoose.htm">Select another NPC.</a><br>
++<a action="bypass -h Quest BanditStrongHold select_clan_npc 35431">Form an alliance.</a>
++</body></html>

+ 4 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_ally5result.htm

@@ -1 +1,4 @@
-<html><head><body>
+Ol mahum thieves are amusing little fellows. Shorter than the average ol mahum, they are exceptionally lithe. If they think they have the advantage, they will attack a target. But if they feel threatened they will evade direct conflict with the enemy while using a unique strategy to bind his legs.
+<br>
+</body></html>
+<html><head><body>
++Ol mahum thieves are amusing little fellows. Shorter than the average ol mahum, they are exceptionally lithe. If they think they have the advantage, they will attack a target. But if they feel threatened they will evade direct conflict with the enemy while using a unique strategy to bind his legs.
++<br>
++</body></html>

+ 3 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_cannotunregister.htm

@@ -1 +1,3 @@
-<html><head><body>
+Haven't you learned anything? Surely you don't think you can just walk away from our agreement! See you on the battlefield!
+</body></html>
+<html><head><body>
++Haven't you learned anything? Surely you don't think you can just walk away from our agreement! See you on the battlefield!
++</body></html>

+ 3 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_curownermessage.htm

@@ -1 +1,3 @@
-<html><head><body>
+Oh, sir, a master such as yourself need not prove himself! Leave such matters to the youngsters! Enjoy the show!
+</body></html>
+<html><head><body>
++Oh, sir, a master such as yourself need not prove himself! Leave such matters to the youngsters! Enjoy the show!
++</body></html>

+ 3 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_leaderdidnotchooseyet.htm

@@ -1 +1,3 @@
-<html><head><body>
+Your clan leader has not yet chosen who he will ally himself with! Go and tell him that his decision is required!
+</body></html>
+<html><head><body>
++Your clan leader has not yet chosen who he will ally himself with! Go and tell him that his decision is required!
++</body></html>

+ 6 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_nomoney.htm

@@ -1 +1,6 @@
-<html><head><body>
+So you want to register for free, eh? There is a way... You can take a test if you can't afford the fee...<br>
+<center>
+<a action="bypass -h npc_%objectId%_Quest Q504_CompetitionfortheBanditStronghold">"I want to take the test."</a><br>
+</center>
+</body></html>
+<html><head><body>
++So you want to register for free, eh? There is a way... You can take a test if you can't afford the fee...<br>
++<center>
++<a action="bypass -h npc_%objectId%_Quest Q504_CompetitionfortheBanditStronghold">"I want to take the test."</a><br>
++</center>
++</body></html>

+ 4 - 1
L2J_DataPack_BETA/dist/game/data/scripts/conquerablehalls/flagwar/BanditStronghold/messenger_noquest.htm

@@ -1 +1,4 @@
-<html><head><body>
+What's that, you want to register without qualifying? Well, maybe we can work something out... 200,000 adena might get this conversation started...
+<br><a action="bypass -h Quest BanditStrongHold register_clan wFee">Pay the adena and register a clan. (clan leader)</a>
+</body></html>
+<html><head><body>
++What's that, you want to register without qualifying? Well, maybe we can work something out... 200,000 adena might get this conversation started...
++<br><a action="bypass -h Quest BanditStrongHold register_clan wFee">Pay the adena and register a clan. (clan leader)</a>
++</body></html>

+ 10 - 10
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/1.htm

@@ -1,11 +1,11 @@
-<html><body><table width=200>
-<tr><td align="center">Echo Crystals </td></tr>
-</table><br>
-<a action="bypass -h Quest EchoCrystals 4410">[Create an Echo Crystal - Theme of Journey]</a><br>
-<a action="bypass -h Quest EchoCrystals 4409">[Create an Echo Crystal - Theme of Battle]</a><br>
-<a action="bypass -h Quest EchoCrystals 4408">[Create an Echo Crystal - Theme of Love]</a><br>
-<a action="bypass -h Quest EchoCrystals 4420">[Create an Echo Crystal - Theme of Solitude]</a><br>
-<a action="bypass -h Quest EchoCrystals 4421">[Create an Echo Crystal - Theme of Feast]</a><br>
-<a action="bypass -h Quest EchoCrystals 4419">[Create an Echo Crystal - Theme of Comedy]</a><br>
-<a action="bypass -h Quest EchoCrystals 4418">[Create an Echo Crystal - Theme of Celebration]</a>
+<html><body><table width=200>
+<tr><td align="center">Echo Crystals </td></tr>
+</table><br>
+<a action="bypass -h Quest EchoCrystals 4410">[Create an Echo Crystal - Theme of Journey]</a><br>
+<a action="bypass -h Quest EchoCrystals 4409">[Create an Echo Crystal - Theme of Battle]</a><br>
+<a action="bypass -h Quest EchoCrystals 4408">[Create an Echo Crystal - Theme of Love]</a><br>
+<a action="bypass -h Quest EchoCrystals 4420">[Create an Echo Crystal - Theme of Solitude]</a><br>
+<a action="bypass -h Quest EchoCrystals 4421">[Create an Echo Crystal - Theme of Feast]</a><br>
+<a action="bypass -h Quest EchoCrystals 4419">[Create an Echo Crystal - Theme of Comedy]</a><br>
+<a action="bypass -h Quest EchoCrystals 4418">[Create an Echo Crystal - Theme of Celebration]</a>
 </body></html>
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-01.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-What soothing music! Ideal for a traveler such as yourself...<br>
+<html><body>Kantabilon:<br>
+What soothing music! Ideal for a traveler such as yourself...<br>
 Here is your crystal! Enjoy!</body></html> 
 Here is your crystal! Enjoy!</body></html> 

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-02.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 Hi there! If you want an Echo Crystal, it'll cost you 200 adena.</body></html>
 Hi there! If you want an Echo Crystal, it'll cost you 200 adena.</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-03.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 How do you expect me to make a crystal if you don't bring me a score?</body></html>
 How do you expect me to make a crystal if you don't bring me a score?</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-04.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-Oh, how noble! It brings to mind thousands of orcs marching bravely off to war...<br>
+<html><body>Kantabilon:<br>
+Oh, how noble! It brings to mind thousands of orcs marching bravely off to war...<br>
 Your crystal is complete! Enjoy it!</body></html>
 Your crystal is complete! Enjoy it!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-05.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 If you want me to create an Echo Crystal, it'll cost you 200 adena.</body></html>
 If you want me to create an Echo Crystal, it'll cost you 200 adena.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-06.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-As you are well aware, I cannot make an Echo Crystal for you if you don't bring me a score!<br>
+<html><body>Kantabilon:<br>
+As you are well aware, I cannot make an Echo Crystal for you if you don't bring me a score!<br>
 A fellow once told me that he was able to obtain an old score by talking to a fake alchemist in Oren...</body></html> 
 A fellow once told me that he was able to obtain an old score by talking to a fake alchemist in Oren...</body></html> 

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-07.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-Oh, how romantic! And melancholy at the same time... Like love, wouldn't you agree? Yes, this definitely has an Elven quality to it... Perhaps I should add a female Elven voice to the crystal?~<br>
+<html><body>Kantabilon:<br>
+Oh, how romantic! And melancholy at the same time... Like love, wouldn't you agree? Yes, this definitely has an Elven quality to it... Perhaps I should add a female Elven voice to the crystal?~<br>
 It is complete. Enjoy!</body></html>
 It is complete. Enjoy!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-08.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 Well, if you want an Echo Crystal it will cost you 200 adena.</body></html>
 Well, if you want an Echo Crystal it will cost you 200 adena.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-09.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-I already told you that I cannot make an Echo Crystal for you if you don't bring me a score!<br>
+<html><body>Kantabilon:<br>
+I already told you that I cannot make an Echo Crystal for you if you don't bring me a score!<br>
 A fellow once told me that he was able to obtain an old score by talking to a fake alchemist in Oren...</body></html>
 A fellow once told me that he was able to obtain an old score by talking to a fake alchemist in Oren...</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-10.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-How sad! It reminds me of the feeling I get when I'm drinking alone on a rainy night... My, oh my, am I blue!<br>
+<html><body>Kantabilon:<br>
+How sad! It reminds me of the feeling I get when I'm drinking alone on a rainy night... My, oh my, am I blue!<br>
 Here is your crystal. Enjoy it!</body></html>
 Here is your crystal. Enjoy it!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-11.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 If you want an Echo Crystal it'll cost you 200 adena.</body></html>
 If you want an Echo Crystal it'll cost you 200 adena.</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-12.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 How do you expect me to make a crystal if you don't bring me a score?</body></html>
 How do you expect me to make a crystal if you don't bring me a score?</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-13.htm

@@ -1,3 +1,3 @@
-<html><body>Kantabilon:<br>
-This music makes me want to get up and dance! I haven't felt this good in years! All it needs is an accordion!<br>
+<html><body>Kantabilon:<br>
+This music makes me want to get up and dance! I haven't felt this good in years! All it needs is an accordion!<br>
 Your crystal is complete. Enjoy it!</body></html>
 Your crystal is complete. Enjoy it!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-14.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 If you want me to create an Echo Crystal it'll cost you 200 adena.</body></html>
 If you want me to create an Echo Crystal it'll cost you 200 adena.</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-15.htm

@@ -1,2 +1,2 @@
-<html><body>Kantabilon:<br>
+<html><body>Kantabilon:<br>
 How do you expect me to make an Echo Crystal if you don't bring me a score?</body></html>
 How do you expect me to make an Echo Crystal if you don't bring me a score?</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-16.htm

@@ -1,3 +1,3 @@
-<html><body>Melody Maestro Kantabilon:<br>
-This is such a happy tune! I especially like the last part! It reminds me of watching a clown at the circus... <br>
+<html><body>Melody Maestro Kantabilon:<br>
+This is such a happy tune! I especially like the last part! It reminds me of watching a clown at the circus... <br>
 It's done! Enjoy!</body></html>
 It's done! Enjoy!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31042-17.htm

@@ -1,3 +1,3 @@
-<html><body>Melody Maestro Kantabilon:<br>
-Hmm...! Is there a happy occasion in the offing? My, what heartwarming music! <br>
+<html><body>Melody Maestro Kantabilon:<br>
+Hmm...! Is there a happy occasion in the offing? My, what heartwarming music! <br>
 It's done! Enjoy!</body></html>
 It's done! Enjoy!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-01.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-Music and travel are my two favorite things! Music makes travel twice as exciting!<br>
+<html><body>Octavia:<br>
+Music and travel are my two favorite things! Music makes travel twice as exciting!<br>
 Your crystal is finished! Tra la la~!</body></html>
 Your crystal is finished! Tra la la~!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-02.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-I'm trying to make a living here! If you won't pay for the ingredients, who do you think will?<br>
+<html><body>Octavia:<br>
+I'm trying to make a living here! If you won't pay for the ingredients, who do you think will?<br>
 An Echo Crystal will cost you 200 adena.</body></html> 
 An Echo Crystal will cost you 200 adena.</body></html> 

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-03.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-How do you expect me to make an Echo Crystal without a score? Unless you want a silent Echo Crystal~!!<br>
+<html><body>Octavia:<br>
+How do you expect me to make an Echo Crystal without a score? Unless you want a silent Echo Crystal~!!<br>
 Bard Swan has a lovely travel score you might like... Tra la la~ la la~!</body></html>
 Bard Swan has a lovely travel score you might like... Tra la la~ la la~!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-04.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-Oh, my! What a bellicose theme! I feel like marching off to war! Da dum da dum dum~!<br>
+<html><body>Octavia:<br>
+Oh, my! What a bellicose theme! I feel like marching off to war! Da dum da dum dum~!<br>
 La la~! Your crystal is finished~! Tra la la~ la la~!</body></html>
 La la~! Your crystal is finished~! Tra la la~ la la~!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-05.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-I'm trying to make a living here! If you won't pay for the ingredients, who do you think will?<br>
+<html><body>Octavia:<br>
+I'm trying to make a living here! If you won't pay for the ingredients, who do you think will?<br>
 An Echo Crystal will cost you 200 adena.</body></html>
 An Echo Crystal will cost you 200 adena.</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-06.htm

@@ -1,2 +1,2 @@
-<html><body>Octavia:<br>
+<html><body>Octavia:<br>
 How can I make an Echo Crystal without a score~? Unless you want me to make a silent Echo Crystal~!!</body></html>
 How can I make an Echo Crystal without a score~? Unless you want me to make a silent Echo Crystal~!!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-07.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-What is the taste of love? Is it sweet like honey or bitter like black beer? I'll bet it tastes like a Dion potato! Yum!<br>
+<html><body>Octavia:<br>
+What is the taste of love? Is it sweet like honey or bitter like black beer? I'll bet it tastes like a Dion potato! Yum!<br>
 Your crystal is finished! I hope you enjoy it!</body></html> 
 Your crystal is finished! I hope you enjoy it!</body></html> 

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-08.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-I'm trying to make a living here! If you won't pay for the ingredients, do you expect me to?<br>
+<html><body>Octavia:<br>
+I'm trying to make a living here! If you won't pay for the ingredients, do you expect me to?<br>
 An Echo Crystal will cost you 200 adena.</body></html>
 An Echo Crystal will cost you 200 adena.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-09.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-How do you expect me to make an Echo Crystal without a score? Unless you want a silent Echo Crystal~!!<br>
+<html><body>Octavia:<br>
+How do you expect me to make an Echo Crystal without a score? Unless you want a silent Echo Crystal~!!<br>
 </body></html>
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-10.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-Oh, the lonely moon! My aching heart! This isn't my style at all!~<br>
+<html><body>Octavia:<br>
+Oh, the lonely moon! My aching heart! This isn't my style at all!~<br>
 Your crystal is finished!</body></html>
 Your crystal is finished!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-11.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-I'm trying to make a living here! If you won't pay for the ingredients, do you expect me to?<br>
+<html><body>Octavia:<br>
+I'm trying to make a living here! If you won't pay for the ingredients, do you expect me to?<br>
 An Echo Crystal will cost you 200 adena.</body></html>
 An Echo Crystal will cost you 200 adena.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-12.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-How do you expect me to make an Echo Crystal without a score? Unless you a silent Echo Crystal!!<br>
+<html><body>Octavia:<br>
+How do you expect me to make an Echo Crystal without a score? Unless you a silent Echo Crystal!!<br>
 A fellow once told me that an excellent theme of solitude can be obtained from Musician Nanarin. He has quite a fondness for beards. Tra la la la la!</body></html>
 A fellow once told me that an excellent theme of solitude can be obtained from Musician Nanarin. He has quite a fondness for beards. Tra la la la la!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-13.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-Shake that booty! Yeah, baby! Go! Dance, you slug! You self-centered buffoon! Shake your body! Feel the beat!<br>
+<html><body>Octavia:<br>
+Shake that booty! Yeah, baby! Go! Dance, you slug! You self-centered buffoon! Shake your body! Feel the beat!<br>
 Your crystal is finished!</body></html>
 Your crystal is finished!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-14.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-I'm trying to make a living here! If you won't pay for the ingredients, who do you think will?<br>
+<html><body>Octavia:<br>
+I'm trying to make a living here! If you won't pay for the ingredients, who do you think will?<br>
 An Echo Crystal will cost you 200 adena.</body></html> 
 An Echo Crystal will cost you 200 adena.</body></html> 

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-15.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-How do you expect me to make an Echo Crystal without a score? Unless you want a silent Echo Crystal!!<br>
+<html><body>Octavia:<br>
+How do you expect me to make an Echo Crystal without a score? Unless you want a silent Echo Crystal!!<br>
 Barbado has a lovely score with a theme of feast!</body></html>
 Barbado has a lovely score with a theme of feast!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-16.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-Come out and play with me! Forget your troubles! Come on! Get happy!<br>
+<html><body>Octavia:<br>
+Come out and play with me! Forget your troubles! Come on! Get happy!<br>
 It's finished! This is really my kind of music!</body></html>
 It's finished! This is really my kind of music!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/custom/EchoCrystals/31043-17.htm

@@ -1,3 +1,3 @@
-<html><body>Octavia:<br>
-Ah, what a touching melody! Such heart-felt sentiments. And just think, it was made especially for you!<br>
+<html><body>Octavia:<br>
+Ah, what a touching melody! Such heart-felt sentiments. And just think, it was made especially for you!<br>
 Enjoy!</body></html>
 Enjoy!</body></html>

+ 70 - 70
L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminTargetSay.java

@@ -1,70 +1,70 @@
-/*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- * 
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- * 
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
-package handlers.admincommandhandlers;
-
-import com.l2jserver.gameserver.handler.IAdminCommandHandler;
-import com.l2jserver.gameserver.model.L2Object;
-import com.l2jserver.gameserver.model.actor.L2Character;
-import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
-import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance;
-import com.l2jserver.gameserver.network.SystemMessageId;
-import com.l2jserver.gameserver.network.clientpackets.Say2;
-import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
-
-/**
- * This class handles following admin commands: - targetsay <message> = makes talk a L2Character
- * @author nonom
- */
-public class AdminTargetSay implements IAdminCommandHandler
-{
-	private static final String[] ADMIN_COMMANDS =
-	{
-		"admin_targetsay"
-	};
-	
-	@Override
-	public boolean useAdminCommand(String command, L2PcInstance activeChar)
-	{
-		if (command.startsWith("admin_targetsay"))
-		{
-			try
-			{
-				final L2Object obj = activeChar.getTarget();
-				if ((obj instanceof L2StaticObjectInstance) || !(obj instanceof L2Character))
-				{
-					activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
-					return false;
-				}
-				
-				final String message = command.substring(16);
-				final L2Character target = (L2Character) obj;
-				
-				target.broadcastPacket(new CreatureSay(target.getObjectId(), Say2.ALL, target.getName(), message));
-			}
-			catch (StringIndexOutOfBoundsException e)
-			{
-				activeChar.sendPacket(SystemMessageId.INCORRECT_SYNTAX);
-				return false;
-			}
-		}
-		return true;
-	}
-	
-	@Override
-	public String[] getAdminCommandList()
-	{
-		return ADMIN_COMMANDS;
-	}
-}
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package handlers.admincommandhandlers;
+
+import com.l2jserver.gameserver.handler.IAdminCommandHandler;
+import com.l2jserver.gameserver.model.L2Object;
+import com.l2jserver.gameserver.model.actor.L2Character;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance;
+import com.l2jserver.gameserver.network.SystemMessageId;
+import com.l2jserver.gameserver.network.clientpackets.Say2;
+import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
+
+/**
+ * This class handles following admin commands: - targetsay <message> = makes talk a L2Character
+ * @author nonom
+ */
+public class AdminTargetSay implements IAdminCommandHandler
+{
+	private static final String[] ADMIN_COMMANDS =
+	{
+		"admin_targetsay"
+	};
+	
+	@Override
+	public boolean useAdminCommand(String command, L2PcInstance activeChar)
+	{
+		if (command.startsWith("admin_targetsay"))
+		{
+			try
+			{
+				final L2Object obj = activeChar.getTarget();
+				if ((obj instanceof L2StaticObjectInstance) || !(obj instanceof L2Character))
+				{
+					activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
+					return false;
+				}
+				
+				final String message = command.substring(16);
+				final L2Character target = (L2Character) obj;
+				
+				target.broadcastPacket(new CreatureSay(target.getObjectId(), Say2.ALL, target.getName(), message));
+			}
+			catch (StringIndexOutOfBoundsException e)
+			{
+				activeChar.sendPacket(SystemMessageId.INCORRECT_SYNTAX);
+				return false;
+			}
+		}
+		return true;
+	}
+	
+	@Override
+	public String[] getAdminCommandList()
+	{
+		return ADMIN_COMMANDS;
+	}
+}

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-01.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- Our Black Anvil guild has watched you closely for a long time. We paid particular attention when you passed the cruel test of the three blacksmiths and were proclaimed an Artisan, and when you made seven Journeyman Rings and passed the guild's trial.<br>
- Not long ago, we determined that you are a splendid Dwarf, with exceptional guts and acumen! I'd like to make you an official offer! One time only! Do you wish to challenge a test given to only the best Artisans? This is your chance to become a<font color="LEVEL"> Maestro</font>, the ultimate Artisan!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ Our Black Anvil guild has watched you closely for a long time. We paid particular attention when you passed the cruel test of the three blacksmiths and were proclaimed an Artisan, and when you made seven Journeyman Rings and passed the guild's trial.<br>
+ Not long ago, we determined that you are a splendid Dwarf, with exceptional guts and acumen! I'd like to make you an official offer! One time only! Do you wish to challenge a test given to only the best Artisans? This is your chance to become a<font color="LEVEL"> Maestro</font>, the ultimate Artisan!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 0-1">"I'll do it."</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 0-1">"I'll do it."</a></body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-010.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- You've learned the truths of absolute geometry, but you still haven't learned the most sacred truths! Your pilgrimage isn't done yet!<br>
-Like food, knowledge must be digested to become truth. Have more experiences and then come back!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ You've learned the truths of absolute geometry, but you still haven't learned the most sacred truths! Your pilgrimage isn't done yet!<br>
+Like food, knowledge must be digested to become truth. Have more experiences and then come back!<br>
 (Only a character of level 76 or above can transfer to the Maestro class. Don't abandon the quest until class transfer is complete.)</body></html>
 (Only a character of level 76 or above can transfer to the Maestro class. Don't abandon the quest until class transfer is complete.)</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-02.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- The Black Anvil Guild has watched you closely for a long time. We paid particular attention when you passed the cruel test of the three blacksmiths and were proclaimed an Artisan, and when you made seven Journeyman Rings and passed the guild's trial.<br>
-We've determined that you're a splendid Dwarf, with exceptional guts and acumen! I'd really like to offer you the chance to become a<font color="LEVEL"> Maestro</font>, the ultimate artisan, but you don't have enough experience yet. Keep up the hard work!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ The Black Anvil Guild has watched you closely for a long time. We paid particular attention when you passed the cruel test of the three blacksmiths and were proclaimed an Artisan, and when you made seven Journeyman Rings and passed the guild's trial.<br>
+We've determined that you're a splendid Dwarf, with exceptional guts and acumen! I'd really like to offer you the chance to become a<font color="LEVEL"> Maestro</font>, the ultimate artisan, but you don't have enough experience yet. Keep up the hard work!<br>
 (This quest may only be undertaken by a Warsmith of level 76 or above.)</body></html>
 (This quest may only be undertaken by a Warsmith of level 76 or above.)</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-03.htm

@@ -1,3 +1,3 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- He's probably in<font color="LEVEL"> Goddard Castle Town</font> by now. He, like his brother, tends to show up and disappear suddenly! So, I'm not quite sure.<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ He's probably in<font color="LEVEL"> Goddard Castle Town</font> by now. He, like his brother, tends to show up and disappear suddenly! So, I'm not quite sure.<br>
 Yesterday he came running up to me and dropped this off. He asked me to give it to you. I skimmed through it, and it seems to be a report about a spirit that protects one of the six tablets. You should read it, since you'll have to face it eventually. Now, get going! Good luck!</body></html>
 Yesterday he came running up to me and dropped this off. He asked me to give it to you. I skimmed through it, and it seems to be a report about a spirit that protects one of the six tablets. You should read it, since you'll have to face it eventually. Now, get going! Good luck!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-04.htm

@@ -1,3 +1,3 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- You should meet Master Tobald first and ask him about the pilgrimage of tablets. He's probably in<font color="LEVEL"> Goddard Castle Town</font> by now. He, like his brother, tends to show up unexpectedly and then vanish just as suddenly... So, I'm not quite sure.<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ You should meet Master Tobald first and ask him about the pilgrimage of tablets. He's probably in<font color="LEVEL"> Goddard Castle Town</font> by now. He, like his brother, tends to show up unexpectedly and then vanish just as suddenly... So, I'm not quite sure.<br>
 You must read the report I gave you! You'll need to know what's in it! Get going now! Good luck!</body></html>
 You must read the report I gave you! You'll need to know what's in it! Get going now! Good luck!</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-05.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
-To reach the level of Maestro, you must learn the basic truths of absolute geometry. No books or scrolls exist on the subject, so your path will not be an easy one. The knowledge is far from the domain of Dwarves, in the territory of the gods. The secret is supposedly written on six ancient tablets, hidden by the gods in secluded areas and protected by formidable monsters to prevent anyone from discovering the magic they contain.<br>
-Once you learn all the knowledge specified in the six tablets, you'll become a<font color="LEVEL"> Maestro</font>, with the crystal structures of metals flowing through your fingertips! A Dwarf named Master Tobald left earlier to undertake the pilgrimage of the tablets. Do you know him? His brother is the famous Master Toma! He may be careless, it must run in his family, but his abilities are undeniable! Tobald can help you with various things regarding the pilgrimage of the tablets. Go and find him!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+To reach the level of Maestro, you must learn the basic truths of absolute geometry. No books or scrolls exist on the subject, so your path will not be an easy one. The knowledge is far from the domain of Dwarves, in the territory of the gods. The secret is supposedly written on six ancient tablets, hidden by the gods in secluded areas and protected by formidable monsters to prevent anyone from discovering the magic they contain.<br>
+Once you learn all the knowledge specified in the six tablets, you'll become a<font color="LEVEL"> Maestro</font>, with the crystal structures of metals flowing through your fingertips! A Dwarf named Master Tobald left earlier to undertake the pilgrimage of the tablets. Do you know him? His brother is the famous Master Toma! He may be careless, it must run in his family, but his abilities are undeniable! Tobald can help you with various things regarding the pilgrimage of the tablets. Go and find him!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro accept">"Where is he?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro accept">"Where is he?"</a></body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-06.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- Welcome back! Well, Master Tobald came by a few days ago and was talking about you! He said that you'd be coming by today, and here you are! How strange!<br>
-Did you really finish the pilgrimage of tablets? You finished before Tobald! That's incredible!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ Welcome back! Well, Master Tobald came by a few days ago and was talking about you! He said that you'd be coming by today, and here you are! How strange!<br>
+Did you really finish the pilgrimage of tablets? You finished before Tobald! That's incredible!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 0-2">"Now what?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 0-2">"Now what?"</a></body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-07.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- You've learned the ultimate sacred truths of absolute geometry! My only role is to confer an appropriate title upon the person with the knowledge.<br>
-On behalf of the Black Anvil Guild, I hereby grant you the title of Maestro!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ You've learned the ultimate sacred truths of absolute geometry! My only role is to confer an appropriate title upon the person with the knowledge.<br>
+On behalf of the Black Anvil Guild, I hereby grant you the title of Maestro!<br>
 Congratulations! The birth of a new Maestro is a very happy occasion! I expect great things from you! Please do your best to become a model for all Dwarves!</body></html>
 Congratulations! The birth of a new Maestro is a very happy occasion! I expect great things from you! Please do your best to become a model for all Dwarves!</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-08.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
- You've learned the truths of absolute geometry, but you still haven't learned the most sacred truths! Your pilgrimage isn't done yet!<br>
-Like food, knowledge must be digested to become truth. Have more experiences and then come back!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+ You've learned the truths of absolute geometry, but you still haven't learned the most sacred truths! Your pilgrimage isn't done yet!<br>
+Like food, knowledge must be digested to become truth. Have more experiences and then come back!<br>
 (Only a character of level 76 or above can transfer to the Maestro class. Don't abandon the quest until class transfer is complete.)</body></html>
 (Only a character of level 76 or above can transfer to the Maestro class. Don't abandon the quest until class transfer is complete.)</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/0-09.htm

@@ -1,4 +1,4 @@
-<html><body>Chief Golem Craftsman Telson:<br>
-You've learned the ultimate sacred truths of absolute geometry! My only role is to confer an appropriate title upon the person with the knowledge.<br>
-On behalf of the Black Anvil guild, I hereby grant you the title of Maestro!<br>
+<html><body>Chief Golem Craftsman Telson:<br>
+You've learned the ultimate sacred truths of absolute geometry! My only role is to confer an appropriate title upon the person with the knowledge.<br>
+On behalf of the Black Anvil guild, I hereby grant you the title of Maestro!<br>
 Congratulations! The birth of a new Maestro is a very happy occasion! I expect great things from you! Please do your best to become a model for all Dwarves!</body></html>
 Congratulations! The birth of a new Maestro is a very happy occasion! I expect great things from you! Please do your best to become a model for all Dwarves!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-01.htm

@@ -1,3 +1,3 @@
-<html><body>Blueprint Seller Borodin:<br>
-That's right! I've been asked to repair one of Master Tobald's inventions! What an honor! Master Toma's development of the spatial movement device was amazing, but a machine that lets you travel through time is something, isn't it?<br>
+<html><body>Blueprint Seller Borodin:<br>
+That's right! I've been asked to repair one of Master Tobald's inventions! What an honor! Master Toma's development of the spatial movement device was amazing, but a machine that lets you travel through time is something, isn't it?<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 1-3">"I heard that you are having a problem making the repairs."</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 1-3">"I heard that you are having a problem making the repairs."</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-02.htm

@@ -1,2 +1,2 @@
-<html><body>Blueprint Seller Borodin:<br>
+<html><body>Blueprint Seller Borodin:<br>
 You're really narrow-minded, aren't you? Look! I must have<font color="LEVEL"> ice crystals</font> to repair Wilma #3! You'll find them in the<font color="LEVEL"> hot springs area</font> in the north part of Goddard.<font color="LEVEL"> Chef Jeremy</font> can tell you more.</body></html>
 You're really narrow-minded, aren't you? Look! I must have<font color="LEVEL"> ice crystals</font> to repair Wilma #3! You'll find them in the<font color="LEVEL"> hot springs area</font> in the north part of Goddard.<font color="LEVEL"> Chef Jeremy</font> can tell you more.</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-03.htm

@@ -1,4 +1,4 @@
-<html><body>Blueprint Seller Borodin:<br>
-Welcome back! You've brought the ice crystals that produce a temperature of absolute zero! I can fix the cooling system easily with these!<br>
-I heard you killed Bumbalump! Is that true? Awesome!<br>
+<html><body>Blueprint Seller Borodin:<br>
+Welcome back! You've brought the ice crystals that produce a temperature of absolute zero! I can fix the cooling system easily with these!<br>
+I heard you killed Bumbalump! Is that true? Awesome!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 1-4">"Here you go."</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 1-4">"Here you go."</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-04.htm

@@ -1,2 +1,2 @@
-<html><body>Blueprint Seller Borodin:<br>
+<html><body>Blueprint Seller Borodin:<br>
 Why are you back? I fixed the cooling system of Wilma #3 and gave it to you to take to<font color="LEVEL"> Master Tobald</font>! Get going!</body></html>
 Why are you back? I fixed the cooling system of Wilma #3 and gave it to you to take to<font color="LEVEL"> Master Tobald</font>! Get going!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-05.htm

@@ -1,2 +1,2 @@
-<html><body>Blueprint Seller Borodin:<br>
+<html><body>Blueprint Seller Borodin:<br>
 Ha! I'm embarrassed to say, but that's what happened. Honestly, I need a very powerful coolant to repair such a huge cooling system... Could you please find some<font color="LEVEL"> ice crystals</font> for me? I've heard they reach a temperature of absolute zero! You can only find them in the<font color="LEVEL"> hot springs area</font> in the northern part of Goddard.<font color="LEVEL"> Chef Jeremy</font> will tell you where to find them if you help him find some soy sauce.</body></html>
 Ha! I'm embarrassed to say, but that's what happened. Honestly, I need a very powerful coolant to repair such a huge cooling system... Could you please find some<font color="LEVEL"> ice crystals</font> for me? I've heard they reach a temperature of absolute zero! You can only find them in the<font color="LEVEL"> hot springs area</font> in the northern part of Goddard.<font color="LEVEL"> Chef Jeremy</font> will tell you where to find them if you help him find some soy sauce.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/1-06.htm

@@ -1,3 +1,3 @@
-<html><body>Blueprint Seller Borodin:<br>
-As you can see, the problem isn't my skill, only the shortage of raw materials! I fixed it, didn't I? Take it to<font color="LEVEL"> Master Tobald</font> now. Wilma #3 is working fine!<br>
+<html><body>Blueprint Seller Borodin:<br>
+As you can see, the problem isn't my skill, only the shortage of raw materials! I fixed it, didn't I? Take it to<font color="LEVEL"> Master Tobald</font> now. Wilma #3 is working fine!<br>
  I heard you were on the pilgrimage of the tablets. I didn't realize you were so important! Good luck! May you become as great a craftsman as Master Tobald himself!</body></html>
  I heard you were on the pilgrimage of the tablets. I didn't realize you were so important! Good luck! May you become as great a craftsman as Master Tobald himself!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-01.htm

@@ -1,3 +1,3 @@
-<html><body>Tablet of Vision:<br>
-You can feel the presence of the Stone of Commune near the tablet. You feel you can find out its exact location if you lay your hands on the tablet.<br>
+<html><body>Tablet of Vision:<br>
+You can feel the presence of the Stone of Commune near the tablet. You feel you can find out its exact location if you lay your hands on the tablet.<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 10-1">Lay hands on the tablet.</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 10-1">Lay hands on the tablet.</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-02.htm

@@ -1,2 +1,2 @@
-<html><body>Tablet of Vision:<br>
+<html><body>Tablet of Vision:<br>
 As you are about to lay your hands on the tablet, you can feel something behind you. And a new creature that you haven't seen before appears...</body></html>
 As you are about to lay your hands on the tablet, you can feel something behind you. And a new creature that you haven't seen before appears...</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-03.htm

@@ -1,2 +1,2 @@
-<html><body>Tablet of Vision:<br>
+<html><body>Tablet of Vision:<br>
 You need the Stone of Commune to decipher the hieroglyphs on the tablet. Speak with<font color="LEVEL"> Master Tobalt</font> about the Stone of Commune.</body></html>
 You need the Stone of Commune to decipher the hieroglyphs on the tablet. Speak with<font color="LEVEL"> Master Tobalt</font> about the Stone of Commune.</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-04.htm

@@ -1,2 +1,2 @@
-<html><body>Tablet of Vision:<br>
+<html><body>Tablet of Vision:<br>
 Someone is already communing with the tablet. Try again later.</body></html>
 Someone is already communing with the tablet. Try again later.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-05.htm

@@ -1,3 +1,3 @@
-<html><body>Tablet of Vision:<br>
-The tablet is inscribed with indecipherable hieroglyphs. The letters emit a dim light and the tablet seems to manifest strong magical powers.<br>
+<html><body>Tablet of Vision:<br>
+The tablet is inscribed with indecipherable hieroglyphs. The letters emit a dim light and the tablet seems to manifest strong magical powers.<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 10-2">Use the Stone of Commune.</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 10-2">Use the Stone of Commune.</a></body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-06.htm

@@ -1,7 +1,7 @@
-<html><body>Tablet of Vision:<br>
-As you hold the Stone of Commune and concentrate on it, the tablet gets surrounded by bright light. You hear several hundred people simultaneously reading scriptures, and new knowledge starts to enter your mind. On one hand, you feel like you understand everything. On the other hand, you feel that you don't understand anything.<br>
-You hear someone's low-pitched laughter. And you hear a man's voice.<br>
-"You now have one more successor that you like."<br>
-A blonde woman replies.<br>
-"No, he's like a baby who just started walking. But he will no longer need his mother's protection..."<br>
+<html><body>Tablet of Vision:<br>
+As you hold the Stone of Commune and concentrate on it, the tablet gets surrounded by bright light. You hear several hundred people simultaneously reading scriptures, and new knowledge starts to enter your mind. On one hand, you feel like you understand everything. On the other hand, you feel that you don't understand anything.<br>
+You hear someone's low-pitched laughter. And you hear a man's voice.<br>
+"You now have one more successor that you like."<br>
+A blonde woman replies.<br>
+"No, he's like a baby who just started walking. But he will no longer need his mother's protection..."<br>
 All images disappear, and you start to recognize the surrounding environment. You are starting to understand the knowledge you have gained from the tablet little by little. The pilgrimage of the tablet seems to have ended. Return to Rune Castle Town and see<font color="LEVEL"> Chief Golem Crafter Telson</font>.</body></html>
 All images disappear, and you start to recognize the surrounding environment. You are starting to understand the knowledge you have gained from the tablet little by little. The pilgrimage of the tablet seems to have ended. Return to Rune Castle Town and see<font color="LEVEL"> Chief Golem Crafter Telson</font>.</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/10-07.htm

@@ -1,2 +1,2 @@
-<html><body>Tablet of Vision:<br>
+<html><body>Tablet of Vision:<br>
 Nothing happens any more even when you lay your hands on the tablet. Now that you have finished your pilgrimage of the tablet, go back to Rune Castle Town and see<font color="LEVEL"> Chief Golem Crafter Telson</font>.</body></html>
 Nothing happens any more even when you lay your hands on the tablet. Now that you have finished your pilgrimage of the tablet, go back to Rune Castle Town and see<font color="LEVEL"> Chief Golem Crafter Telson</font>.</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/11-01.htm

@@ -1,4 +1,4 @@
-<html><body>Master Tobald:<br>
-Who are you? What? You're on the pilgrimage of tablets as well, huh? Hmm! Did you feel this Stone of Commune that I found? I can't give it to you! You have no idea what I had to go through to get it!<br>
-Don't look so pathetic, I'll tell you where to get another one. Go to the Imperial Tomb or the Wall of Argos. At the cemetery, you must enter the<font color="LEVEL"> Four Sepulchers</font> which is farthest inside. At the Wall of Argos, go to the<font color="LEVEL"> Shrine of the Loyal</font> at the northeastern end. One more thing...<br>
+<html><body>Master Tobald:<br>
+Who are you? What? You're on the pilgrimage of tablets as well, huh? Hmm! Did you feel this Stone of Commune that I found? I can't give it to you! You have no idea what I had to go through to get it!<br>
+Don't look so pathetic, I'll tell you where to get another one. Go to the Imperial Tomb or the Wall of Argos. At the cemetery, you must enter the<font color="LEVEL"> Four Sepulchers</font> which is farthest inside. At the Wall of Argos, go to the<font color="LEVEL"> Shrine of the Loyal</font> at the northeastern end. One more thing...<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 11-9">"What?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 11-9">"What?"</a></body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/11-02.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-How narrow-minded! To get your hands on the fifth Stone of Commune, you must slay the<font color="LEVEL"> Archon of Halisha</font>! Find him in the cemetery or at the Shrine of the Loyal inside the Wall of Argos.<br>
+<html><body>Master Tobald:<br>
+How narrow-minded! To get your hands on the fifth Stone of Commune, you must slay the<font color="LEVEL"> Archon of Halisha</font>! Find him in the cemetery or at the Shrine of the Loyal inside the Wall of Argos.<br>
 At the cemetery, you must enter the Four Sepulchers, which is farthest inside. At the shrine, you must kill as many low-level beasts as you can before the Archon will appear. That's all the advice I'll give you!</body></html>
 At the cemetery, you must enter the Four Sepulchers, which is farthest inside. At the shrine, you must kill as many low-level beasts as you can before the Archon will appear. That's all the advice I'll give you!</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/11-03.htm

@@ -1,4 +1,4 @@
-<html><body>Master Tobald:<br>
-There are two ways to confront the<font color="LEVEL"> Archon of Halisha</font>. The devil has the fifth Stone of Commune.<br>
-If you go to the Imperial Tomb, you'll find him in the Four Sepulchers. If you go to the Shrine of the Loyal, you must slay many of his minions for the Archon to appear.<br>
+<html><body>Master Tobald:<br>
+There are two ways to confront the<font color="LEVEL"> Archon of Halisha</font>. The devil has the fifth Stone of Commune.<br>
+If you go to the Imperial Tomb, you'll find him in the Four Sepulchers. If you go to the Shrine of the Loyal, you must slay many of his minions for the Archon to appear.<br>
 This is all I can tell you! If you run into me later, don't bother me!</body></html>
 This is all I can tell you! If you run into me later, don't bother me!</body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-01.htm

@@ -1,5 +1,5 @@
-<html><body>Master Tobald:<br>
-Long time no see! I knew you'd come. Thank you. I would have been killed by the assassin if it weren't for you. Do you remember my project? I succeeded in developing the time machine! It's called Wilma #3. Unfortunately, I can't show it to you now, it's broken.<br>
- The pilgrimage of tablets? Ah, yes! You still haven't done the pilgrimage. I forgot that you'd returned to the future...<br>
-Hey! I'm really glad to see you! The pilgrimage! Sure, I'll help you!<br>
+<html><body>Master Tobald:<br>
+Long time no see! I knew you'd come. Thank you. I would have been killed by the assassin if it weren't for you. Do you remember my project? I succeeded in developing the time machine! It's called Wilma #3. Unfortunately, I can't show it to you now, it's broken.<br>
+ The pilgrimage of tablets? Ah, yes! You still haven't done the pilgrimage. I forgot that you'd returned to the future...<br>
+Hey! I'm really glad to see you! The pilgrimage! Sure, I'll help you!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 2-1">"Have we met before?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 2-1">"Have we met before?"</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-02.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 Huh? You're still here. Did you meet<font color="LEVEL"> Blueprint Seller Borodin</font>? He was supposed to repair the cooling system of my time machine, Wilma #3, but something went wrong. Go ask him what the problem is and help him. Thank you!</body></html>
 Huh? You're still here. Did you meet<font color="LEVEL"> Blueprint Seller Borodin</font>? He was supposed to repair the cooling system of my time machine, Wilma #3, but something went wrong. Go ask him what the problem is and help him. Thank you!</body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-03.htm

@@ -1,5 +1,5 @@
-<html><body>Master Tobald:<br>
-Ah, It's fixed! Thank you very much! You're always there for me! Have you started the pilgrimage of the stone tablets yet? I'm a little confused, this is my first experience with time travel! I'll tell you about the Tablet of Vision.<br>
-It concerns the ancient times, when the giants became intoxicated with power and rebelled against the gods. Einhasad broke the tablet that he used to teach magic to the giants into six pieces. They contain the most profound truths. The passages written on these six Tablets of Vision were indecipherable, as they were written in the characters of the gods. No one can understand unless they are a god or possess the power of a god.<br>
-However, there is a way to learn the knowledge...<br>
+<html><body>Master Tobald:<br>
+Ah, It's fixed! Thank you very much! You're always there for me! Have you started the pilgrimage of the stone tablets yet? I'm a little confused, this is my first experience with time travel! I'll tell you about the Tablet of Vision.<br>
+It concerns the ancient times, when the giants became intoxicated with power and rebelled against the gods. Einhasad broke the tablet that he used to teach magic to the giants into six pieces. They contain the most profound truths. The passages written on these six Tablets of Vision were indecipherable, as they were written in the characters of the gods. No one can understand unless they are a god or possess the power of a god.<br>
+However, there is a way to learn the knowledge...<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 2-2">"How?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 2-2">"How?"</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-04.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 You're still here? Find the first Tablet of Vision with the Stone of Commune I gave you. Use the Map if you need to. Follow your feeling. I know you can do it!</body></html>
 You're still here? Find the first Tablet of Vision with the Stone of Commune I gave you. Use the Map if you need to. Follow your feeling. I know you can do it!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-05.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-I don't know! I need to bring a few things to help you with the pilgrimage. We'll need to fix my Wilma #3. Can you help me out? Then you'll find the first Tablet of Vision! Cheer up! You'll do great work in the future. Please be careful!<br>
+<html><body>Master Tobald:<br>
+I don't know! I need to bring a few things to help you with the pilgrimage. We'll need to fix my Wilma #3. Can you help me out? Then you'll find the first Tablet of Vision! Cheer up! You'll do great work in the future. Please be careful!<br>
 I asked my student,<font color="LEVEL"> Blueprint Seller Borodin</font>, to repair the cooling system of Wilma #3, but something went wrong. I'm sure you can quickly find the problem. Please do this for me!</body></html>
 I asked my student,<font color="LEVEL"> Blueprint Seller Borodin</font>, to repair the cooling system of Wilma #3, but something went wrong. I'm sure you can quickly find the problem. Please do this for me!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/2-06.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-Take this Stone of Commune. I don't need it anymore. With its power you can read the god's characters on the Tablet of Vision. You can also intuitively see where the next tablet is hidden just by holding the stone in your hand. Isn't it great? I wonder who made it. Don't you think someone is trying to teach us the knowledge forbidden by Einhasad?<br>
+<html><body>Master Tobald:<br>
+Take this Stone of Commune. I don't need it anymore. With its power you can read the god's characters on the Tablet of Vision. You can also intuitively see where the next tablet is hidden just by holding the stone in your hand. Isn't it great? I wonder who made it. Don't you think someone is trying to teach us the knowledge forbidden by Einhasad?<br>
 Soon you'll be a Maestro! Remember, follow where the stone leads you, and you'll find the first tablet! Cheer up! You'll do great work in the future. Please be careful!</body></html>
 Soon you'll be a Maestro! Remember, follow where the stone leads you, and you'll find the first tablet! Cheer up! You'll do great work in the future. Please be careful!</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-01.htm

@@ -1,4 +1,4 @@
-<html><body>Master Tobald:<br>
-What are you doing here? You're on the pilgrimage of the tablets, huh? Oh, that's right! You're still taking the test of the Maestro.<br>
-Because of the time paradox, I shouldn't do this, but I have a favor to ask of you. During the pilgrimage, we'll meet again. That is, you'll meet me when I was still taking the test. Please help me pass the test. I know I can't defeat the assassin on my own... I can't say anything more. If you know too much about the future, the continuity of time and space may crack!<br>
+<html><body>Master Tobald:<br>
+What are you doing here? You're on the pilgrimage of the tablets, huh? Oh, that's right! You're still taking the test of the Maestro.<br>
+Because of the time paradox, I shouldn't do this, but I have a favor to ask of you. During the pilgrimage, we'll meet again. That is, you'll meet me when I was still taking the test. Please help me pass the test. I know I can't defeat the assassin on my own... I can't say anything more. If you know too much about the future, the continuity of time and space may crack!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 3-5">"Do you have the fourth Stone of Commune?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 3-5">"Do you have the fourth Stone of Commune?"</a></body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-02.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-Meet<font color="LEVEL"> Ketra Messenger Wahkan</font>. They'll be hiring soldiers. This is a great opportunity to gain their trust!<br>
+<html><body>Master Tobald:<br>
+Meet<font color="LEVEL"> Ketra Messenger Wahkan</font>. They'll be hiring soldiers. This is a great opportunity to gain their trust!<br>
 <font color="LEVEL">Soul Guide Asefa</font> is their chief shaman. He has the<font color="LEVEL"> Divine Stone of Wisdom</font> that we're looking for. If things don't go your way, you can switch sides and approach the Varka Silenos. Cheer up!</body></html>
 <font color="LEVEL">Soul Guide Asefa</font> is their chief shaman. He has the<font color="LEVEL"> Divine Stone of Wisdom</font> that we're looking for. If things don't go your way, you can switch sides and approach the Varka Silenos. Cheer up!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-03.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-Meet<font color="LEVEL"> Messenger Naran Ashanuk</font> of the Varka Silenos. They'll be hiring soldiers. This is a great opportunity to gain their trust!<br>
+<html><body>Master Tobald:<br>
+Meet<font color="LEVEL"> Messenger Naran Ashanuk</font> of the Varka Silenos. They'll be hiring soldiers. This is a great opportunity to gain their trust!<br>
 <font color="LEVEL">Soul Guide Udan Mardui</font> is their chief shaman. He has the<font color="LEVEL"> Divine Stone of Wisdom</font> that we're looking for. If things don't go your way, you can switch sides and approach the Ketra Orcs. Cheer up!</body></html>
 <font color="LEVEL">Soul Guide Udan Mardui</font> is their chief shaman. He has the<font color="LEVEL"> Divine Stone of Wisdom</font> that we're looking for. If things don't go your way, you can switch sides and approach the Ketra Orcs. Cheer up!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-04.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 To use the fourth Stone of Commune, you must get the<font color="LEVEL"> Divine Stone of Wisdom</font> that the Ketra Orcs or theVarka Sillenos have. You must first gain their trust, but it won't be easy as they are tough and belligerent. Cheer up!</body></html>
 To use the fourth Stone of Commune, you must get the<font color="LEVEL"> Divine Stone of Wisdom</font> that the Ketra Orcs or theVarka Sillenos have. You must first gain their trust, but it won't be easy as they are tough and belligerent. Cheer up!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-05.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-You've got the Divine Stone of Wisdom! This is the other half of the fourth Stone of Commune. Now we can join them.<br>
+<html><body>Master Tobald:<br>
+You've got the Divine Stone of Wisdom! This is the other half of the fourth Stone of Commune. Now we can join them.<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 3-8">"Join the fragments."</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 3-8">"Join the fragments."</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-06.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 Take the Stone of Commune I gave you to the fourth Tablet of Vision. You'll intuitively know the location by holding the Stone of Commune. Good luck!</body></html>
 Take the Stone of Commune I gave you to the fourth Tablet of Vision. You'll intuitively know the location by holding the Stone of Commune. Good luck!</body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-07.htm

@@ -1,5 +1,5 @@
-<html><body>Master Tobald:<br>
-Ah, you must feel this small fragment of the fourth Stone of Commune. I brought it from the future, but it broke into pieces when my time machine malfunctioned and part of it flew into the past. We must find one of the other pieces and reunite them.<br>
-The pieces that flew through the time slip are called stones of sacred wisdom and are worshiped by the primitive tribes in this area. I think the Ketra Orcs and Varka Silenos have them. To get a stone, you must gain the tribe's trust. You must choose which tribe to approach first, they are both tough and belligerent...<br>
-<a action="bypass -h Quest 100_SagaOfTheMaestro 3-6">"I'll go to the Ketra Orcs."</a><br>
+<html><body>Master Tobald:<br>
+Ah, you must feel this small fragment of the fourth Stone of Commune. I brought it from the future, but it broke into pieces when my time machine malfunctioned and part of it flew into the past. We must find one of the other pieces and reunite them.<br>
+The pieces that flew through the time slip are called stones of sacred wisdom and are worshiped by the primitive tribes in this area. I think the Ketra Orcs and Varka Silenos have them. To get a stone, you must gain the tribe's trust. You must choose which tribe to approach first, they are both tough and belligerent...<br>
+<a action="bypass -h Quest 100_SagaOfTheMaestro 3-6">"I'll go to the Ketra Orcs."</a><br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 3-7">"I'll go to the Varka Silenos."</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 3-7">"I'll go to the Varka Silenos."</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/3-08.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 These two pieces fit perfectly, don't they? Take this Stone of Commune and find the fourth Tablet of Vision. Follow your feeling! Good luck!</body></html>
 These two pieces fit perfectly, don't they? Take this Stone of Commune and find the fourth Tablet of Vision. Follow your feeling! Good luck!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-01.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 Help me, I could get killed!</body></html>
 Help me, I could get killed!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-010.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
- Thank you. He almost stole the stone! I hope you can pass this test. Goodbye for now!<br>
+<html><body>Master Tobald:<br>
+ Thank you. He almost stole the stone! I hope you can pass this test. Goodbye for now!<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 4-3">Wait...!</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 4-3">Wait...!</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-011.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 Thank you! He almost stole the stone from me! You're more worthy than I, you should have it. That fight made me think of a great new invention, a time travel device. I'd better hurry back and draw up the blueprints!</body></html>
 Thank you! He almost stole the stone from me! You're more worthy than I, you should have it. That fight made me think of a great new invention, a time travel device. I'd better hurry back and draw up the blueprints!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-02.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 I'm going to die!</body></html>
 I'm going to die!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-03.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 That was close. I never want to see him again!</body></html>
 That was close. I never want to see him again!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-04.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 Help me, I could get killed!</body></html>
 Help me, I could get killed!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-05.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 I'm going to die!</body></html>
 I'm going to die!</body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-06.htm

@@ -1,4 +1,4 @@
-<html><body>Master Tobald:<br>
- What a scary fella he is! Are assassins all like that? They are the ones that I would never wish to come across again.<br>
- I narrowly made it because you helped me. I don't know what kind of person he is, but he must have eyes on the one who passes this test.<br>
+<html><body>Master Tobald:<br>
+ What a scary fella he is! Are assassins all like that? They are the ones that I would never wish to come across again.<br>
+ I narrowly made it because you helped me. I don't know what kind of person he is, but he must have eyes on the one who passes this test.<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 4-1"> "So?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 4-1"> "So?"</a></body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-07.htm

@@ -1,3 +1,3 @@
-<html><body>Master Tobald:<br>
-I almost got killed! I have a long ways to go.<br>
+<html><body>Master Tobald:<br>
+I almost got killed! I have a long ways to go.<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 4-2">"So?"</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 4-2">"So?"</a></body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-08.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 I'll defend myself, thank you. Take the stone I gave you and commune with the last tablet!</body></html>
 I'll defend myself, thank you. Take the stone I gave you and commune with the last tablet!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/4-09.htm

@@ -1,2 +1,2 @@
-<html><body>Master Tobald:<br>
+<html><body>Master Tobald:<br>
 Take the stone I gave you and commune with the last stone tablet!</body></html>
 Take the stone I gave you and commune with the last stone tablet!</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-01.htm

@@ -1,3 +1,3 @@
-<html><body>Tablet of Vision:<br>
-Hieroglyphics are engraved on the tablet. They emit a dim light, with a mysterious and powerful magic.<br>
+<html><body>Tablet of Vision:<br>
+Hieroglyphics are engraved on the tablet. They emit a dim light, with a mysterious and powerful magic.<br>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 5-1">Use the stone.</a></body></html>
 <a action="bypass -h Quest 100_SagaOfTheMaestro 5-1">Use the stone.</a></body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-02.htm

@@ -1,4 +1,4 @@
-<html><body>Tablet of Vision:<br>
-The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. One of the voices is a familiar female whisper. But it quickly disappears.<br>
-Slowly, you begin to visualize where the next Stone of Commune is... in the valley of dust... you see a second Tablet of Vision... and a female warrior in platinum armor. She is holding the stone... She unfolds her wings and flies away... and she's not alone...<br>
+<html><body>Tablet of Vision:<br>
+The Tablet of Vision becomes overwhelmed by bright lights. While you are holding the stone to work on it, you start to acquire a new sense of knowledge as you hear the voices of thousands reading scriptures in the background. You now realize the truth of the world and yet understand nothing. One of the voices is a familiar female whisper. But it quickly disappears.<br>
+Slowly, you begin to visualize where the next Stone of Commune is... in the valley of dust... you see a second Tablet of Vision... and a female warrior in platinum armor. She is holding the stone... She unfolds her wings and flies away... and she's not alone...<br>
 In an instant, the images disappear and then the stone goes completely dark.</body></html>
 In an instant, the images disappear and then the stone goes completely dark.</body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/5-03.htm

@@ -1,3 +1,3 @@
-<html><body>Tablet of Vision:<br>
-You visualize the stone once again when touching the Tablet. In the yellow-brown valley... you see a female warrior with platinum wings... She is holding the stone in her hand.<br>
+<html><body>Tablet of Vision:<br>
+You visualize the stone once again when touching the Tablet. In the yellow-brown valley... you see a female warrior with platinum wings... She is holding the stone in her hand.<br>
 You are compelled to go forth and find the stone right now!</body></html>
 You are compelled to go forth and find the stone right now!</body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/100_SagaOfTheMaestro/6-01.htm

@@ -1,2 +1,2 @@
-<html><body>Tablet of Vision:<br>
+<html><body>Tablet of Vision:<br>
 You must have the Stone of Commune to access this Tablet of Vision. The stone is being held by one of the female warriors with platinum wings.</body></html>
 You must have the Stone of Commune to access this Tablet of Vision. The stone is being held by one of the female warriors with platinum wings.</body></html>

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