Explorar o código

BETA: Updated server_menu.htm (reloading part).

MELERIX %!s(int64=13) %!d(string=hai) anos
pai
achega
0a365f9d91
Modificáronse 1 ficheiros con 19 adicións e 17 borrados
  1. 19 17
      L2J_DataPack_BETA/dist/game/data/html/admin/server_menu.htm

+ 19 - 17
L2J_DataPack_BETA/dist/game/data/html/admin/server_menu.htm

@@ -57,37 +57,39 @@ Maintenance:<br1>
 </center>
 <br><br><br>
 File Reloading:<br1>
-(Not Recommended on <font color="LEVEL">Live Servers</font>!)<br1>
+<font color="LEVEL">(Not Recommended on Live Servers!)</font><br1>
 <table width=270>
 <tr>
-<td><button value="NPC" action="bypass -h admin_reload npc" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="HTML" action="bypass -h admin_reload html" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Multisell" action="bypass -h admin_reload multisell" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Teleport" action="bypass -h admin_teleport_reload" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-<tr>
+<td><button value="Multisells" action="bypass -h admin_reload multisell" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Teleports" action="bypass -h admin_teleport_reload" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Skills" action="bypass -h admin_reload skills" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Item" action="bypass -h admin_reload item" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Quest" action="bypass -h admin_quest_reload $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="File" action="bypass -h admin_cache_reload_file $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="NPC Id" action="bypass -h admin_reload npcId $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
+<td><button value="NPCs" action="bypass -h admin_reload npc" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="HTMLs" action="bypass -h admin_reload html" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Items" action="bypass -h admin_reload item" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Configs" action="bypass -h admin_reload config" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+</tr>
+<tr>
+<td><button value="Walkers" action="bypass -h admin_reload npcwalkers" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="GM Access" action="bypass -h admin_reload access" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Quests" action="bypass -h admin_reload quests" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Doors" action="bypass -h admin_reload door" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+</tr>
+<tr>
+<td><button value="File" action="bypass -h admin_cache_reload_file $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Crests" action="bypass -h admin_cache_crest_rebuild" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Handlers" action="bypass -h admin_script_load handlers/MasterHandler.java" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Zone" action="bypass -h admin_zone_reload" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Crest" action="bypass -h admin_cache_crest_rebuild" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Quest" action="bypass -h admin_quest_reload $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
-<td><button value="Door" action="bypass -h admin_reload door" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Extractables" action="bypass -h admin_reload extractables" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Zones" action="bypass -h admin_zone_reload" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <table width=270>
 <tr>
-<td><button value="Instance Manager" action="bypass -h admin_reload instancemanager" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Announcements" action="bypass -h admin_announce_announcements" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-<tr>
 <td><button value="Cursed Weapons" action="bypass -h admin_cw_reload" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>