|  |  | %butt%

Npc Info : %name% (%id%) [%lvl% lvl]

ObjectId | %objid%

Type: | %class%

Spawn | %spawn%

Location: | %loc%

Heading: | %heading%

Collision Radius: | %collision_radius%

Collision Height: | %collision_height%

Distance: | 2D: %loc2d%, 3D: %loc3d%, You: %dist%

Respawn: | %resp% sec

Aggro: | %aggro%

HP: | %hp%/%hpmax%

MP: | %mp%/%mpmax%

%ai_intention% %ai% %ai_type% %ai_clan% %ai_enemy_clan%

Combat<br1>

P.Atk. | %patk% | M.Atk. | %matk%
P.Def. | %pdef% | M.Def. | %mdef%
Accuracy | %accu% | Evasion | %evas%
Critical | %crit% | Speed | %rspd%
Atk.Speed | %aspd% | Cast.Speed | %cspd%

Basic Stats<br1>

STR | %str% | DEX | %dex% | CON | %con%
INT | %int% | WIT | %wit% | MEN | %men%

Elements<br1>

Atk Ele | %ele_atk% | Value | %ele_atk_value%
Fire | %ele_dfire% | Water | %ele_dwater%
Wind | %ele_dwind% | Earth | %ele_dearth%
Holy | %ele_dholy% | Dark | %ele_ddark%