Configs.java 1.9 KB

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  1. /*
  2. * Copyright © 2019 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.cli.config;
  20. import java.io.File;
  21. import org.apache.commons.configuration2.Configuration;
  22. import org.apache.commons.configuration2.builder.fluent.Configurations;
  23. import com.l2jserver.cli.config.impl.GameServerConfigurationImpl;
  24. import com.l2jserver.cli.config.impl.LoginServerConfigurationImpl;
  25. /**
  26. * Configs.
  27. * @author Zoey76
  28. */
  29. public enum Configs {
  30. INSTANCE;
  31. private Configuration config;
  32. private GameServerConfiguration gameServerConfig;
  33. private LoginServerConfiguration loginServerConfiguration;
  34. Configs() {
  35. final var configs = new Configurations();
  36. try {
  37. config = configs.properties(new File("config.properties"));
  38. gameServerConfig = new GameServerConfigurationImpl(config);
  39. loginServerConfiguration = new LoginServerConfigurationImpl(config);
  40. } catch (Exception ex) {
  41. System.err.println("There has been an error loading configs!");
  42. ex.printStackTrace();
  43. }
  44. }
  45. public static GameServerConfiguration gameServer() {
  46. return INSTANCE.gameServerConfig;
  47. }
  48. public static LoginServerConfiguration loginServer() {
  49. return INSTANCE.loginServerConfiguration;
  50. }
  51. }